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I picked a site that was close to the city for good access, and yet had room for expansion in the future. They cost §500 an acre to lay down, so we'd just have to go for the barest minimum at first. I also reckoned introducing Mandatory Water Meters would reduce the amount of water wastage and extend the life of our existing water pumps.Īirports weren't cheap. Crossing Guards were out, and the Clean Industry Association was brought in. I surprised the councillors by moving that we make a few changes to the ordinances.
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We'd spent barely any money during the previous year, which was good, because we had a few things to build. Well, the budget's coming up, we should have be able to set up a basic airport, to begin with. An airport would really put Funkytown on the map and boost business. The Red Baron might drop off goodies? But isn't he one of the bad guys? Well, you know, if we built a place for them to land, they might drop off lots of money and other goodies. *brrrrttttt dakka dakka dakka* Like the Red Baron! I've got one idea, for instance, you've heard of airplanes, right. We really need to get more connections out of Funkytown, preferably by road. You know, I was really surprised when I heard about that. Well, do you even know who those buildings' fathers are? Well I wouldn't really class them as "big". I mean, look at those big beautiful bastards. There were just a bunch of nothing buildings downtown, so I had them all levelled and rezoned.Īnd so the first office towers began to thrust into the sky.Ĭonstance was pretty excited about it all. To accompany the residential towers now arising in the old town, I felt the commercial sector could do with a similar increase of the building height limit.
SIMCITY 3000 AIRPORT SERIES
“The city-building genre has huge potential in the VR market, and we couldn’t wait to work on this IP,” notes Fast Travel Games creative director Erik Odeldahl, “We’ve spent a ton of time, research, and energy to translate Cities: Skylines to VR in a way that is both approachable for new players and a new challenge for Cities veterans.”įast Travel is saying that Cities: VR will be a great entry point in the series while also offering something new and compelling for fans of Cities: Skylines.Part 22: Fit The Nineteenth : I Feel The Earth Moveįit The Nineteenth : I Feel The Earth Move It later had console ports on PlayStation 4, Xbox One, and PC. It became a hit as SimCity fans, turned off by that franchise’s latest release, flocked to the simulation game. Cities: VR will launch in Spring 2022 for Meta Quest 2 (or Oculus Quest 2, whatever it’ll be called by then).Ĭities: Skylines debuted in 2015 for PC. Learn more about the event.įast Travel Games today announced Cities: VR, a virtual reality take on the hit city-building game Cities: Skylines. Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022.